Museum of Flight App Design

Designing a family-centered museum companion that makes planning, navigating, and exploring feel more intuitive, interactive, and engaging.

UX DesignProduct DesignMobile AppResearchPrototyping
Museum of Flight glass ceiling architecture

THE MUSEUM OF FLIGHT

Mobile App

Visitor Experience App

Museum of Flight app login
Museum of Flight app home

MY ROLE

Product Designer & UX Researcher

UX ResearchIAPrototypingVisual DesignProduct Design

ORGANIZATION

The Museum of Flight Concept Project

TIMELINE

10 Weeks Autumn 2025

TOOLS

Figma, Adobe Photoshop, User Interviews, Competitive Analysis

TEAM

Solo Designer, Persona & Research Driven

BACKGROUND

Project background

The Museum of Flight offers a rich, memorable experience — but navigating that experience can still feel overwhelming, especially for families visiting with children. Between exhibits, events, large gallery spaces, and practical needs like rest areas or food stops, visitors often need more guidance than static maps can provide.

This project explores how a mobile companion app could make the museum visit feel more structured, engaging, and family-friendly — supporting visitors from arrival to exploration by improving wayfinding, surfacing events more clearly, and creating interactive moments that help children stay involved throughout the journey.

Museum of Flight app login screen
Museum of Flight app home screen
Museum of Flight website overview

0+

visitors per year

0+

students annually

THE CHALLENGE

The existing experience created friction in key moments

Through research and review, several recurring challenges became clear. Families were not just looking for information — they needed confidence, clarity, and a smoother way to move through the museum.

01

Wayfinding felt difficult

Large gallery spaces and static paper maps made it hard for visitors to orient themselves, find exhibits, or reach amenities. Families relied heavily on asking staff.

02

Events were easy to miss

Programs, talks, and seasonal activities were not always surfaced at the right moment. Families arrived without knowing what was happening that day.

03

Essentials were hard to locate

Parents frequently asked about restrooms, food areas, and seating. Quick access to these basics was a recurring unmet need adding stress.

04

Engagement dropped for children

Without interactive or playful moments, children’s attention shifted and families often cut visits short.

05

Information felt fragmented

The museum’s website was largely static, desktop-oriented, and lacked a family-first mobile planning flow.

06

No personalized routes existed

No way to filter content by age, visit length, or activity type — leaving families to figure out their own path.

“How might we help families navigate the museum with more confidence, discover more of what it offers, and keep every age group engaged throughout the visit?”

GOALS

What we set out to achieve

The design direction focused on reducing friction while creating a more guided, engaging, and family-friendly visit experience.

Click each goal to explore the journey →

1 of 5 explored

NOW EXPLORING

Goal 1

of 5

Simplify planning

Help families understand what's happening, what to prioritize, and how to prepare before moving through the museum.

QUICK JUMP

Museum of Flight exterior with historic aircraft

RESEARCH

Grounding every decision in visitor insight

Interviews with families and staff, observations, surveys, competitive analysis, heuristic review, card sorting, and prototype testing all shaped the concept. Together they revealed that families need a companion that reduces decision fatigue and makes the visit feel guided.

Your Gallery Tour

Click each exhibit to examine the research

1/7

exhibits examined

Click any exhibit frame to examine the insight

Now Examining

USER BEHAVIOR

Exhibit #01

Parents need simple trip planning tools

Curator's Notes

Families want to know what's happening before they arrive. They need quick answers about exhibits, events, timing, and logistics — not buried content. Pre-visit clarity reduces stress and helps parents set expectations for kids.

Gallery Map

Sister institutions — What other museums are doing

🏛️

Smithsonian

AR exhibit guides

Technology-enhanced exploration offers multi-modal learning beyond static plaques.

🔬

Exploratorium SF

Child-focused discovery maps

Navigation designed for younger audiences increases engagement with age-appropriate content.

🧪

Science Museum UK

Family-mode app features

Dedicated family functionality treats families as a distinct user group, not an afterthought.

PERSONAS

Designing for two audiences at once

Parents need logistics and control. Children need play and discovery. The design challenge was balancing both

Paul & Lisa

Adult Parents · 35-40 · Seattle

Busy suburban professionals who want a balanced, family-friendly experience mixing fun and learning.

Charlie

Child Visitor · 8-12 · Local or Tourist

An energetic kid who learns best through games, audio, and quick tasks. Thrives with badges and challenges.

DESIGN IMPLICATIONS

The flight path from research to product

Every design decision followed a trajectory — from initial discovery through validation. Click any waypoint along the flight path to see how research shaped the final experience.

AWARENESS

0+

Family & Staff Interviews

0

Competitive Audits

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Research Field Studies

IMPACT

0+

Screens Designed

0

Families in Usability Testing

0

Rounds of Iteration

TAKEOFF

LANDING

DISCOVERY

RESEARCH INSIGHT

Families struggle with wayfinding and information overload

DESIGN DECISION

Focus on guided experiences and clear navigation

EXPERIENCE STRATEGY

Structured around the rhythm of a visit

Every design decision followed a trajectory — from initial discovery through validation. Click any waypoint along the flight path to see how research shaped the final experience.

Card sorting revealed families group content by activity type, age appropriateness, and visit length — not gallery name. The IA mirrors how visitors break their journey: Arrival → Explore → Recharge.

Click each node to see what it contains →

CORE NAVIGATION — CLICK TO EXPLORE

Home

Planning hub, featured content, quick actions

ArrivalExploreRecharge

KEY FEATURES

Key features

Planning tools, navigation support, and interactive experiences in one connected museum companion.

Feature Directory

Browse by category or view all features

Showing 10 of 10 features

Plan Feature

Homepage

Featured exhibits, categories, and family planning shortcuts.

#1

Feature ID

4

In Category

Plan

4

Features

Explore

2

Features

Engage

2

Features

Extend

2

Features

TESTING & ITERATION

What we learned from families

The core task flow — Home → Select Tour → View Map → Follow Route → Complete Challenge → Earn Badge → Track Progress — was validated by five family testers over two iterations.

Core Task Flow

1
Home
2
Select Tour
3
View Map
4
Follow Route
5
Challenge
6
Badge
7
Track

What worked

🗺️

Floor-level + tour maps together

Checklist-style tour view

🏅

Badges and highlighted paths

📱

Bottom navigation consistency

PROTOTYPE

Bringing the concept to life

Explore key flows — discovering events, navigating exhibits, and completing missions.

Event Discovery

Families can search and filter upcoming events, view them on a calendar, see detailed information, and get directions to event locations.

1
Search
2
Calendar
3
Detail
4
Directions
Event Discovery step 1: Search
Event Discovery step 2: Calendar
Event Discovery step 3: Detail
Event Discovery step 4: Directions

Search → Calendar → Detail → Directions

REFLECTION

Designing for a more confident, connected museum visit

Parents need logistics and control. Children need play and discovery. The design challenge was balancing both

View through airplane window

Looking forward

This concept reimagines the museum visit as a guided experience rather than a series of disconnected moments. By combining planning, navigation, event discovery, and playful interaction, the design helps families feel more prepared, more engaged, and less overwhelmed.

Families don't just need information — they need reassurance, flexibility, and moments that make the visit memorable for every age group.

DESIGNER'S NOTE

The app had to work as both a parent's planning companion and a child's interactive playground — and neither audience could be an afterthought.

WHAT WORKED

What Worked

The Arrival → Explore → Recharge flow felt intuitive. Gamification kept children curious. Guided routes gave confidence without GPS. Checklist tours resonated with parents.

FUTURE

Future Opportunities

Personalized recommendations, multilingual and ADA-compliant UI, wayfinding signage tied to app routes, and post-visit engagement to extend learning.

CONSTRAINT

Key Constraint

GPS wasn't feasible — but this became a design opportunity. Guided routes, visual markers, and step-based directions work reliably without indoor positioning.

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